What it takes to be a great game producer
Unlock Audio's Elliot Callighan highlights the skills and qualities that enable a game producer to excel in their field
Recruiting games talent from overseas
Experts from Lewis Silkin highlight legal pitfalls and tips for making the direct hire of remote employees a success
How to get a job as a marketing director in games
Industry experts from both AAA and indie sectors share their tips for evolving your marketing career to the director stage
Self-care tips for games community managers - and their bosses
Safe in Our World's Sarah Sorrell on supporting a CM's wellbeing and why mental health first aid training is a must
Ali-A's advice to further your content creator career
YouTuber shares advice on how to get started, which platforms to prioritise, and recognising your worth
How to get a job as a game level designer
The GamesIndustry.biz Academy looks into the various skills required to score a role in level design, a central position in game development
How to get a job as a technical artist
The GamesIndustry.biz Academy explores the routes into becoming a technical artist, one of the industry's most in-demand, but difficult to define, roles
What to think about when setting up an apprenticeship program
Beyond-FX CEO Keith Guerrette discusses the VFX studio's apprenticeship initiative, the challenges it faced and why it's worth it
An introduction to games technical art
Atomhawk's technical art director Liam Fleming explains what technical artists do and gives pointers on how to become one
Could you be a mentor?
Limit Break's training consultant and researcher Cinzia Musio shares advice on what makes a good mentor, and how to make the most of your mentorship experience
Recruitment tips when recovering from cultural issues
MidBoss' Cade Peterson and Onward Play's Kim Shatzer share advice on demonstrating your company has changed -- and ensuring you won't repeat past mistakes
How to get the most out of your voice actors
Unlock Audio's Elliot Callighan and Bonnie Bogovich give advice for getting the best performance possible from your recording talent
How to get a job as a game UX designer
The GamesIndustry.biz Academy explores the routes into an essential but often misunderstood field in the games industry: UX design
Introducing the GamesIndustry.biz Academy Magazine
All our advice about finding a job in games available now in a 100+ page magazine
Onboarding: How to set new starters on the road to success
Ella Romanos details her process for onboarding new recruits so they receive the support and structure they need
Prioritising staff wellbeing in a high pressure environment
Metacore's Maria Törnroos posits that there's no performance without wellbeing, and gives tips on how to maximize both
Tips for intentional and healthy networking | GDC 2022
Code Coven detailed how to build, nurture and maintain good professional relationships
Why indie developers should consider hiring a COO
PowerWash Simulator studio Futurlab has hired a chief operating officer in Chris Mehers. We find out why
How (and why) games can adopt the TV writers' room approach to craft their stories | GDC 2022
At GDC 2022, Antony Johnston looked into the benefits of this model and why games' writing teams should embrace it
How game developers can better respond to the talent crisis
Virtuos Montreal's David Cheung gives tips on how to build safer workplaces and provide fulfilling working experiences
Seven steps to organising an inclusive games industry event
A practical guide for thinking about the best way to create inclusive events across the industry
Hiring to address diversity
Super.com chief people officer Chris Davies on hiring marginalized devs and supporting them once they're on board
Five things you need to consider when starting a games studio
Fundamentally Games' Ella Romanos gives her top tips for game development startups
What to consider when making the leap from AAA to indie
The Monster Closet team shares advice about the realities of creating your company, even when coming from an experienced AAA background