Meta's AR/VR segment made £2.2bn in 2021 despite record operating loss
Reality Labs' operating loss amounted to $10.2 billion last year
Featured Virtual Reality articles
Lodz-based Something Random is to release its debut title in 2023
New study finds working in a virtual reality environment to be more stressul
VR developer says that the funding from Aonic Group will be used to expand its staff and game offerings
Latest Virtual Reality articles
Reality Labs' operating loss amounted to $10.2 billion last year
UK-based NDreams Studio Elevation will offer hybrid remote/office model
17-bit's Jake Kazdal speaks frankly about the difficulty of launching the survival game Song in the Smoke last month
First confirmed title is Horizon: Call of the Mountain, developed by Guerrilla and Firesprite
The VR shooter sold more copies on day one than Arizona Sunshine in one month
Outriders studio's third acquisition of the year is a Polish developer with a track record of VR ports on horror games
A new prototype headset shown off this week helps to explain Sony's ongoing commitment to PSVR -- as a powerful starting point for the company's wider plans
The change will be made progressively from early next year, with the Oculus App also becoming Meta Quest App
Polyarc's Lincoln Davis and Michael Felice on Moss: Book 2, the growth of the VR market, and what made Quill a star
Firm expects enterprise applications to grow the sector from last year's estimated total of $5 billion worldwide
Veteran developer calls it "a honeypot trap for architecture astronauts" during Facebook Connect keynote address
Company is currently testing work accounts for Quest headsets, to be introduced over the next year
The VR title was part of the Quest's launch lineup back in May 2019
Social network now referring to itself as a social technology company with a goal "to bring the metaverse to life"
CEO Oskar Burman discusses opportunities in a maturing virtual reality market as new publishing arm launches
Leeds-based developer is to grow its team with 20 new hires, and develop its own IP
Sagnier named non-executive chair of VR developer and publisher, will help drive towards "some very ambitious goals"
New branch will be fully remote, follows creation of publishing arm earlier this year
Company temporarily stops device sales to address skin irritation concerns
Funding round led by Brightly Ventures, as well as existing owners
Gamitronics founder Rajat Ojha explains the subtleties of developing VR content for location-based experiences
Investment will be used to develop "a creator economy where members can earn" and bringing app to more platforms