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Supercell

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Recent articles about Supercell

Supercell and CI Games stop sales in Russia and Belarus

Finnish studio to suspend existing players, while Sniper Ghost Warrior maker moves to pull future sales of its back catalogue

Supercell revenue increases 45% to $2.24bn in 2021

The studio generated profits before taxes of $852 million, a 80.3% rise compared to 2020

Supercell to open new North American studio as it expands beyond mobile

Clash of Clans developer forming new team to "create what's next across any platform"

Building Everdale, Supercell's "peaceful" multiplayer mobile game

Everdale game lead, game designer and art producer discuss the plans behind studio's first new IP in four years

Supercell ordered to pay Gree $92m in lawsuit

Jury found developer had infringed on six patents protecting Gree's technology

Metacore secures €150m credit line from Supercell

The funding will go towards growing the Merge Mansion developer's team and expand its operations

Supercell posts solid profits, despite fifth straight year of revenue decline

Finnish gaming giant's philosophy of “slow growth” still brings in €1.30 billion revenue and €407 million profit for 2020

Brawl Stars is Supercell's fourth title to pass $1bn in lifetime revenue

Chinese release leads to biggest year to date for Finnish studio's multiplayer mobile hit

Supercell cancels Hay Day Pop

Game to shut down on February 1, 2020, less than one year after March soft launch

Supercell invests $2.8m in 2UP Games

New remote-first New Zealand studio will focus on co-operative games for mobile

Supercell ordered to pay $8.5 million for infringing Gree's patents

Texas jury found Clash Royale developer infringed four patents, fine could be increased by up to three times

Mikko Kodisoja leaves Supercell after ten years

Supercell co-founder departs to pursue non-gaming entertainment projects

Brawl Stars outpaces Clash Royale on Chinese App Store launch

Supercell's new game also earned more in one week in China than on its global launch, according to Sensor Tower estimates

GamesFirst London 2020 and Google I/O cancelled

Organizers pull plug on events citing novel coronavirus concerns

Supercell to "slow growth significantly" in coming year

As mobile studio enters its second decade, CEO Ilkka Paananen reaffirms goal to be "as small as possible"

Supercell backs new mobile studio formed by EA DICE veterans

Stockholm-based Wild Games breaks cover to announce $1.1m investment

Clash of Clans sees first year-over-year revenue increase since 2015

Sensor Tower: Supercell's leading game brought in $722m in 2019, in part thanks to new "Gold Pass"

Brawl Stars brought in $422m in its first year

Sensor Tower: Supercell's multiplayer arena brought in $94m in South Korea alone

Bunch raises $3.85m toward development, expanded partnerships

Supercell, Tencent, and Riot Games among investors in mobile game chat and party app

Supercell shuts down Rush Wars after three months of beta

PvP strategy title cancelled due to "repetitive" nature, concerns about longevity

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