Articles by Alan Wen
Alan Wen,
Alan is a freelance writer and critic with an unabashed love of Japanese games and RPGs, despite having less time for them. He will also find any excuse to get all blue skies about Sega.
Recent articles by Alan Wen
How to get your indie game noticed
PR and marketing experts offer their expertise and advice for indie developers in this GI Live Online panel
"The old stereotype of games being for boys just doesn't exist anymore" | GI Live Online
Newzoo's Jay Uppal shares the results of the firm's latest gamer sentiment study and how DEI practices have been successfully implemented in games
How to get a job as a technical artist
The GamesIndustry.biz Academy explores the routes into becoming a technical artist, one of the industry's most in-demand, but difficult to define, roles
How to get a job as a game UX designer
The GamesIndustry.biz Academy explores the routes into an essential but often misunderstood field in the games industry: UX design
Unpacking foley design in video games
From indie to AAA, we explore how sound designers immerse players in worlds with authentic sounds.
How Solar Ash took Heart Machine out of its comfort zone
Alx Preston on the challenge of transitioning from 2D to 3D development and tips for small teams making a large scale open-world platformer
Building a better Minecraft - and a better world | GI Live Online
Franchise boss Helen Chiang explains how "evil Microsoft" retained the game's indie spirit and aids conservation efforts
How invention and innovation has been the driving force for Guha Bala | GI Live Online
The co-founder of Vicarious Visions and Velan Studios charts a career driven by entrepreneurism
How IO Interactive realised its full vision for Hitman's World of Assassination trilogy | GI Live Online
CEO Hakan Abrak discusses surviving the split from Square Enix and the journey to full ownership and self-publishing