Opera and GameMaker launch free mobile web games publishing platform
GX.games enables developers to bring games to iOS and Android via browsers at no additional cost
James Batchelor, Editor-in-Chief
James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016, rising to Editor-in-Chief in 2021. He previously served as editor of Develop, and has written for Eurogamer, NintendoLife and MCV. He also runs the Non-Violent Game of the Day blog to showcase the full breadth of video games and their subject matter. He does still play violent games, but always on Story/Easy mode.
Recent articles by James Batchelor
This week's heatwave shows that more needs to be done about the climate crisis - and the games industry needs to do its part
GX.games enables developers to bring games to iOS and Android via browsers at no additional cost
Trade body's takings fell 25% year-on-year as pandemic impacted the industry
CEO Phil Mansell tells us why the RuneScape studio has invested in establishing a North American presence - and why it won't change what Pipeworks is working on
Current head Ken Moss leaves next month, with Marija Radulovic-Nastic and Matt Thomlinson taking on new roles
Interior Night's Caroline Marchal on why multiplayer, a Twitch mode and a companion app are key to her studio's debut title
But consumers who argue Sony selling digital games solely through its own platform can file an amended complaint
Hugely popular games creation platform refused to cooperate with hacker, also investigating phishing scheme
Engine provider's CEO elaborates on original comments, attempting to contextualise a sentence I wish I had never said
Engine provider responds to backlash over merger, says IronSource desktop business was spun off several years ago
The engine provider is trying to grow beyond games, but its latest deal may have alienated swathes of its longest-running customer base
CEO Raffaele Galante tells us all about the group's new label and how it will keep the company grounded as 505 Games continues to grow
John Riccitiello also says more than half the staff affected by recent layoffs have been rehired elsewhere in the company
Players can earn digital collectibles and spend points on PSN wallet funds and other PlayStation products
Cary Kwok discusses the ever-evolving challenge of promoting your games and protecting your company's reputation
Firm working with Trans@Bungie group after designer flags being denied gender-affirming surgery by Destiny studio's health insurance provider
Samsung and Microsoft tell us how games streaming reached the needed inflection point as they partner on the Samsung Gaming Hub
Death Stranding studio strongly condemns the spread of fake news and does not tolerate such libel
Wild West multiplayer will no longer receive major expansions, but GTA Online will continue to get more support
Organisers confirm over 500 companies are registered so far ahead of August return for world's biggest games show
Trademark is once again live, CEO Phil Adam attributes error to US Patent and Trademark Office
New legislation due to come into force this autumn, expected to loosen platform holders' control over iOS and Google Play
Capcom says shipments of base game, released last year, now past 10 million units
Spending peaked on Day 10 with Blizzard earning $2.4 million, 30-day downloads reached 10 million
The business of video games is expected to show resilience in the event of an economic downturn, although some areas will feel the effects