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Super League Gaming acquires Mobcrush

Amateur esports company expects to reach a US audience of 85 million monthly with the acquisition

By Eric Van Allen

Newzoo anticipates global esports market will grow to $1.08b in 2021

Sponsorship and media rights are expected to account for 77% of esports revenue in the coming year

By Eric Van Allen

Global esports, game streaming markets to reach $3.5b by 2025 - Juniper

Research firm projects fields to grow from projected 2021 total of $2.1 billion; Asia Pacific region will account for half of viewers

By Brendan Sinclair

Female Call of Duty pro reportedly murdered by another player

18-year-old killer confessed to crime, after filming it and sharing the video via WhatsApp

By James Batchelor

VSPN reportedly considering IPO

The initial public offering could raise "several hundred million dollars" this year

By Marie Dealessandri

OverActive plans Toronto esports arena

Owner of Toronto Ultra and Toronto Defiant says 7,000-seat, $500 million venue projected to be complete in 2025

By Brendan Sinclair

'LinkedIn for gamers' Efuse raises $6m

Funds came from the Ohio Innovation Fund as well as NFL and NBA athletes

By Marie Dealessandri

Omaken Sports forms "Nordic powerhouse of esports" with Heroic acquisition

Norwegian firm raised €15 million to fund deal and its future development plans

By Matthew Handrahan

Pokémon World Championships 2021 cancelled

Competition still planned to take place in London next year, all Play! Pokémon events remain suspended

By James Batchelor

Over 50 percent of esports followers likely to bet on esports in the US - Survey

Interpret found the slight majority of 521 esports followers were likely to participate in betting on major tournaments.

By Eric Van Allen

PlayVS expands to Canada with GameSeta acquisition

The high school and college esports league will partner with BC School Sports

By Marie Dealessandri

Skillz goes public

Mobile esports platform is trading up 7% during its first day on the New York Stock Exchange

By Brendan Sinclair

Esports to debut as medal event at Asian Games 2022

Esports will join the "intellectual titles" category of the 19th Asian Games, which already features events such as chess

By Marie Dealessandri

Fnatic raises over Ł2m in crowdfunding

Esports brand sees over 4,000 participants in Crowdcube campaign

By Rebekah Valentine

Epic won't hold in-person Fortnite events in 2021

The company said that too much is "still unknown about what is practical and safe" due to the COVID-19 crisis

By Marie Dealessandri

Microsoft acquires Smash.gg

Esports platform to remain running, with added support from Microsoft

By Rebekah Valentine

Esports company Blast receives Ł1.7m in funding from Edge Investments

Funding to be used to further international expansion, improve production capabilities

COVID-19 expected to boost investment in esports

But esports activity won't go back to pre-pandemic levels for another year, some execs believe

By Marie Dealessandri

Female-led Queens Gaming Collective raises $1.5m

Gaming lifestyle company launches after seed round led by Bitkraft Ventures

By James Batchelor

All eyes on esports: staying ahead of the legal hurdles

As investment pours into the sector, legal firm Reed Smith offers advice to new companies seeking to avoid legal pitfalls

By Nick Breen & Hunter Thomson

Original founder re-acquires OpTic Gaming

Hector Rodriguez takes esports organization back after Immortals Gaming Club acquisition last year

By Rebekah Valentine

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