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Perfect World denies graduate training scheme is 'pay to work'

Successful applicants would be charged over $2,600 to work on a multiplayer survival title at the Chinese company

By Marie Dealessandri

What to think about when setting up an apprenticeship program

Beyond-FX CEO Keith Guerrette discusses the VFX studio's apprenticeship initiative, the challenges it faced and why it's worth it

By Marie Dealessandri

City University of New York launches game design degree

Mayor Eric Adams says public program aims to "diversify the gaming field" in NYC

By Danielle Partis

Latest Education articles

Could you be a mentor?

Limit Break's training consultant and researcher Cinzia Musio shares advice on what makes a good mentor, and how to make the most of your mentorship experience

By Cinzia Musio

The trials of remote working

At the Games Education Summit 2022, panellists from Media Molecule, Bulkhead and Falmouth University discuss pros and cons of flexible work options

By Danielle Partis

How can the industry and education bring through the next generation of games talent?

Speakers from this week's Games Education Summit discuss solving the skills shortage

By Lisa Carter

Limit Break applications open for 2022

Industry program open to mentors and mentees from underrepresented backgrounds

"We need to be more positive about the games industry"

University of West London's Jay Shin discusses the barriers that the video games business needs to bring down to keep attracting future talent

By James Batchelor

Activision Blizzard launches Level Up U initiative

Paid engineering program is first part of publisher's $250 million pledge "to accelerate opportunities for diverse talent"

By Brendan Sinclair

Beyond-FX announces first VFX apprenticeship programme

The six-week initiative from the visual effects studio starts on April 5, targeting entry-level artists hoping for a career in games

Can Dreams teach you how to become a game developer?

The GamesIndustry.biz Academy explores how Media Molecule's creation platform breaks down the fundamentals of game design and can help you get a career in games

By Marie Dealessandri

Educational games platform Legends of Learning raises $5m

Company aims to use funds to expand its sales, engineering and game development teams

By Danielle Partis

Esports added to The Duke of Edinburgh Award scheme

Competitive gaming now recognised as an official activity to earn the award

By Danielle Partis

Ubisoft expands partnership with Digital Schoolhouse

Company to give over 5000 Discovery Tour codes to 52 UK schools

By Danielle Partis

An introduction to games user research

The GamesIndustry.biz Academy talks to veteran user researcher Steve Bromley about what the job entails and what you can do to become one

By Marie Dealessandri

Resources for victims of sexual harassment in the workplace

The GamesIndustry.biz Academy compiles materials to give employees tools to get mental health support, and options to seek action from an impartial body

By Marie Dealessandri

How to work with graduates and students

The Best Places To Work winners discuss ways to support the future generations of game creators

By Christopher Dring

What to do (and not to do) when networking and building your contact book

Games industry professionals give tips on how to "dive in" at networking events and make a great first impression

By Vikki Blake

Brenda Romero's tips for building your personal brand

Brenda Romero gives students advice on how to build and grow their reputation before even entering the industry

By Marie Dealessandri

Team17 acquires educational games studio StoryToys for $26.5m

It'll be the company's first foray into the educational games market

By Marie Dealessandri

How internships can drive more diversity into games

The Chinese Room's Ed Daly reflects on the company's internship programme and how other studios can lower the barriers for underrepresented groups to enter the industry

By Marie Dealessandri

USC Games launches fund to support Black and Indigenous students

Professor Jim Huntley talks about starting the Gerald A. Lawson Endowment Fund with help from Take-Two, and why it's a needed step toward equity

By Brendan Sinclair

US State Department supports virtual exchange program to unite young developers globally

Game Exchange will support aspiring developers from 'underserved populations' across the US and Middle East

By Danielle Partis

nDreams unveils initiative to diversify UK talent pipeline

The nDreams Academy will include internships, graduate placements, apprenticeships and work experience opportunities

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