Activision Blizzard launches Level Up U initiative
Paid engineering program is first part of publisher's $250 million pledge "to accelerate opportunities for diverse talent"
Featured Education articles
Successful applicants would be charged over $2,600 to work on a multiplayer survival title at the Chinese company
Beyond-FX CEO Keith Guerrette discusses the VFX studio's apprenticeship initiative, the challenges it faced and why it's worth it
Mayor Eric Adams says public program aims to "diversify the gaming field" in NYC
Latest Education articles
Limit Break's training consultant and researcher Cinzia Musio shares advice on what makes a good mentor, and how to make the most of your mentorship experience
At the Games Education Summit 2022, panellists from Media Molecule, Bulkhead and Falmouth University discuss pros and cons of flexible work options
Speakers from this week's Games Education Summit discuss solving the skills shortage
Industry program open to mentors and mentees from underrepresented backgrounds
University of West London's Jay Shin discusses the barriers that the video games business needs to bring down to keep attracting future talent
Paid engineering program is first part of publisher's $250 million pledge "to accelerate opportunities for diverse talent"
The six-week initiative from the visual effects studio starts on April 5, targeting entry-level artists hoping for a career in games
The GamesIndustry.biz Academy explores how Media Molecule's creation platform breaks down the fundamentals of game design and can help you get a career in games
Company aims to use funds to expand its sales, engineering and game development teams
New report shows lack of apprenticeships among UK studios
Competitive gaming now recognised as an official activity to earn the award
Company to give over 5000 Discovery Tour codes to 52 UK schools
The GamesIndustry.biz Academy talks to veteran user researcher Steve Bromley about what the job entails and what you can do to become one
The GamesIndustry.biz Academy compiles materials to give employees tools to get mental health support, and options to seek action from an impartial body
The Best Places To Work winners discuss ways to support the future generations of game creators
Games industry professionals give tips on how to "dive in" at networking events and make a great first impression
Brenda Romero gives students advice on how to build and grow their reputation before even entering the industry
It'll be the company's first foray into the educational games market
The Chinese Room's Ed Daly reflects on the company's internship programme and how other studios can lower the barriers for underrepresented groups to enter the industry
Professor Jim Huntley talks about starting the Gerald A. Lawson Endowment Fund with help from Take-Two, and why it's a needed step toward equity
Game Exchange will support aspiring developers from 'underserved populations' across the US and Middle East
The nDreams Academy will include internships, graduate placements, apprenticeships and work experience opportunities