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Chinese market declines for first time in 14 years

Game revenues down 1.8% year-over-year following publisher freeze and ongoing restrictions

By Danielle Partis

ESA revenue dropped $10 million in E3 2020's absence

Trade body's takings fell 25% year-on-year as pandemic impacted the industry

By James Batchelor

Ubisoft sales down 9.8% in Q1 2022

Update: Company posts decreases in earnings, cancels four titles, delays Avatar to 2023

By Danielle Partis

Latest Business articles

Faze Clan goes live on NASDAQ

Gaming brand announced its intent to float last year following merger with SPAC

Bungie sues Destiny 2 player for cheating, threatening employees online

Lawsuit accuses streamer of evading bans, as well as multiple violations of the firm's Limited Software Licence Agreement

By Danielle Partis

The LEGO Group's vision for building better digital playgrounds | Playable Futures

A new digital future means a new approach to empowering and protecting children, says The LEGO Group's Anna Rafferty

By Will Freeman

Court dismisses class-action antitrust lawsuit against PlayStation Store

But consumers who argue Sony selling digital games solely through its own platform can file an amended complaint

By James Batchelor

UK Government demands games companies protect children from loot boxes, but stops short of legislation

The Department for Culture, Media and Sport says that loot box customers are more likely to suffer gambling-related harms

By Christopher Dring

PC market experiences "sharpest decline in nine years"

Shipments were down 12.6% year-on-year during Q2 2022

By Marie Dealessandri

Bungie “committed” to addressing demands for trans-inclusive healthcare

Firm working with Trans@Bungie group after designer flags being denied gender-affirming surgery by Destiny studio's health insurance provider

By James Batchelor

Making subscription platforms work | Opinion

Harbottle & Lewis' Kostya Lobov weighs up the factors developers should consider when trying to get their game included in a subscription service

By Kostyantyn Lobov

Apple, Google under pressure as EU approves Digital Markets Act

New legislation due to come into force this autumn, expected to loosen platform holders' control over iOS and Google Play

By James Batchelor

NetEase invests "several million dollars" in Polish VR studio

Lodz-based Something Random is to release its debut title in 2023

By Marie Dealessandri

Diablo Immortal's first month earnings near $50m

Spending peaked on Day 10 with Blizzard earning $2.4 million, 30-day downloads reached 10 million

By James Batchelor

Analysts: “The games industry is not going anywhere” in the face of a recession

The business of video games is expected to show resilience in the event of an economic downturn, although some areas will feel the effects

By James Batchelor

Former Supercell devs raise $5m for new studio Bit Odd

Finnish studio aims to develop games "not based on data but on feeling"

By Marie Dealessandri

Quebec devs fear new language law will hurt local games industry

Bill 96 requires immigrants to access government services only in French after six months, business to draft contracts in French

By Brendan Sinclair

Game devs speak up for abortion rights

Studios and organizations across the industry condemn US Supreme Court decision allowing criminalization of abortion, commit to support employees, share fundraising links

By Brendan Sinclair

Ubisoft CEO Yves Guillemot takes 30% pay cut

Company still at "high risk" of losing talent, but gender balance slowly improving

By Marie Dealessandri

Saber Interactive accuses Spintires publisher Oovee Games of defamation

Ongoing battle between two companies also encompasses debate over payments for simulator's solo developer

By James Batchelor

Report: 79% of games industry workers support unionisation

UNI Global Union surveyed workers from 29 countries, majority face low pay, discrimination, more

By Danielle Partis

Zordix: "Despite challenges and effort surrounding M&A, the risk still proves worth the reward"

The company's CEO, Christina Seelye, tells us why you should consider merger and acquisition activity

By Alex Calvin

CEO says Embracer "will not change in any way" after Saudi Arabia $1bn investment

Lars Wingefors explains the rationale for accepting investment from Savvy Gaming Group

By James Batchelor

Microsoft and CWA enter labor neutrality agreement

Union drops objections to Activision Blizzard acquisition after Xbox maker commits to five provisions regarding the Call of Duty maker's employees

By Brendan Sinclair

Perfect World denies graduate training scheme is 'pay to work'

Successful applicants would be charged over $2,600 to work on a multiplayer survival title at the Chinese company

By Marie Dealessandri

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