Articles by Rob Fahey - Page 2
Rob Fahey, Contributing Editor
Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.
Recent articles by Rob Fahey
Unionisation is set to be one of the biggest stories in 2022 | Opinion
As employees seek to retain flexible work styles, and endless scandals sink the reputation of management and HR departments, collective bargaining is back on the menu
Sony's VR ambitions go far beyond PlayStation | Opinion
A new prototype headset shown off this week helps to explain Sony's ongoing commitment to PSVR -- as a powerful starting point for the company's wider plans
Shortages amid record sales: Consumers face a frustrating Christmas | Opinion
It's common for consoles to sell out around the holidays, but it's more irritating after a year in which supply never met demand
Game remasters must respect creative history, not just make a fast buck | Opinion
The disastrous launch of GTA Definitive Edition fails to respect the importance of the games, and shows a lack of regard for the value of the IP itself
Kotick's poor decision-making has only deepened Activision Blizzard's crisis | Opinion
The Activision Blizzard boss has prioritised his own survival as CEO over the company's best interests in recent months - a competent board would demand his resignation
Unity's Weta acquisition doesn't need the Metaverse to make sense | Opinion
Zuckerberg's 'metaverse' pivot has likely condemned us to hearing the buzzword a lot, but Unity buying Weta Digital is much more practical than a science fiction dream
Baseless NFT hype hits a crescendo - but play-to-earn is worth watching | Opinion
As top execs pay lip service to blockchain buzzwords, it's the future visions they boost by association that are of real interest
Nintendo draws attention (and ire) to its weak online offering | Opinion
A ham-fisted attempt to entice customers to a higher-priced subscription with poorly emulated retro games reveals just how weak Nintendo's service pillar still is
A missed target reveals Game Pass' growing pains | Opinion
The subscription service may be beloved for its back catalogue - but even more so than Xbox itself, it desperately needs high-profile new software to drive growth
Fantasy and Destiny: Designing for returning players | Opinion
Choice of business model impacts game design in far-reaching ways, as seen in the very different experiences of returning to Destiny 2 and Final Fantasy 14
Amazon could be Valve's only serious challenger | Opinion
With Twitch as its springboard, leaked Steam competitor Vapor could be the biggest disruption to the PC market in decades
Can Marvel's Avengers find long-tail success on Game Pass? | Opinion
Square Enix' game met a lukewarm reception despite its world-class IP -- now its arrival on Game Pass highlights the opportunity for games to outlive disappointing launches
The Epic vs Apple judgement leaves much undecided | Opinion
Apple must allow app developers to point consumers at alternative payment methods - but there will be many more legal wrangles before the impact on mobile games is clear
Cross-gen software is still Sony's Achilles' Heel | Opinion
With supply problems still frustrating many consumers, Sony slapping a fee on software upgrades feels tone-deaf at best
South Korea's App Store law is a grand experiment | Opinion
With legislation regulating app stores considered by many regions, South Korea's typically early-mover approach will be watched carefully
The industry should follow EA in using patents to defend accessibility | Opinion
Software patents are a controversial topic but employed defensively, they can help to protect essential accessibility features from the chilling effects of a flawed system
Lopsided contracts remain a fact of life for developers | Opinion
Innovation in funding, distribution and market access has changed the industry's power dynamics - but many devs still find themselves signing contracts that are far from ideal
FFXIV shows a toxic community isn't an inevitability | Opinion
A bust-up over World of Warcraft's unwelcoming community highlights FFXIV's success: properly enforcing sensible rules
Spiritual Opium: China's stroke-of-pen risks continue to grow | Opinion
A blink-and-you'll-miss-it incident highlights the authorities' increasingly negative attitude to games and tech - and should trouble investors or companies over-exposed to this market
Activision Blizzard's nasty frat-boy culture is an industry-wide ailment | Opinion
The roots of a culture enabling harassment and discrimination are found across the industry - and only structural change will dig them out
Netflix's games won't be the Netflix of Games | Opinion
Those expecting the streaming giant to take a Stadia-like approach to games will be disappointed - but what Netflix is doing instead could be more creative and interesting.
Nintendo's Switch strategy is increasingly handheld-focused | Opinion
The OLED Switch may not be the new hardware some consumers hoped for - but it's a good signal of Nintendo's strategy and the new markets it hopes to win over
Sony's PS Plus missteps risk the PS5's consumer image | Opinion
Publishers locking subscribers out of PS5 updates is a minor issue on paper - but in a critical year, the missteps may stack up
Virtual reality still needs to find its business model | Opinion
Facebook's trial for ads in VR games attracted criticism but the medium still needs to wrestle with how it will make money
E3 is no longer a clear lens on the industry | Opinion
This year's show did a good job of focusing on participants - but underlying changes mean its central role is a thing of the past