Sections

The Erosion of Ownership | 10 Years Ago This Month

Reports of always-online next-gen systems and on-disc DLC raised questions about what consumers are actually getting when they buy a game

By Brendan Sinclair

Mass Effect 3's ending blows up | 10 Years Ago This Month

Fans disappointed by RPG's ending vow to Retake Mass Effect, BioWare lets them have it

By Brendan Sinclair

Crowdfunding becomes the gold rush du jour | 10 Years Ago This Month

Double Fine kicks off a revolution, PlayStation Vita hits shelves, and we discover the Crystal Ball Society

By Brendan Sinclair

The ESA's SOPA Opera | 10 Years Ago This Month

The industry was divided on a contentious piece of US legislation, clones got bemoaned, and consoles were (as usual) completely doomed

By Brendan Sinclair

BioWare plays the name game | 10 Years Ago This Month

EA tries to get the most out of the beloved studio behind… Command & Conquer?

By Brendan Sinclair

GameStop's head in the clouds | 10 Years Ago This Month

The retailer knew digital distribution was an existential threat and laid out its plan to get ahead of the problem

By Brendan Sinclair

Indie tides start turning | 10 Years Ago This Month

Microsoft leaves the door open for Sony to take command in the evolving indie space and mobile free-to-play cements itself as a wedge issue among developers

By Brendan Sinclair

The future was free-to-play | 10 Years Ago This Month

A guest editorial from Sony Online Entertainment's John Smedley holds up surprisingly well, while other predictions of the era... don't.

By Brendan Sinclair

R.I.P. single-player games and dedicated handhelds | 10 Years Ago This Month

Sony's big names offer flawed visions of the future while everyone else declares portables a victim of tablets

By Brendan Sinclair

"Crunch is a relic of the 20th Century" | 10 Years Ago This Month

Predictions that live service games would solve the industry's problem with overwork were perhaps too optimistic

By Brendan Sinclair

An E3 to forget | 10 Years Ago This Month

Wii U, PlayStation Vita, and Kinect's big push for core gamers made for an interesting -- but very, very doomed -- lineup at gaming's biggest showcase

By Brendan Sinclair

Mojang prepares for life after Minecraft | 10 Years Ago This Month

An interview with Mojang's first employee offers insight on a block-building phenomenon in the works while Ubisoft tries to go Hollywood (again)

By Brendan Sinclair

PlayStation Network's 24 days of downtime | 10 Years Ago This Month

Sony's 2011 hack was covered as one of the biggest security breaches of all time, but how significant was it in the long run?

By Brendan Sinclair

Gaming copes with mobile/social anxiety | 10 Years Ago This Month

An era of exceptional upheaval has people in every corner of the industry on edge heading into GDC 2011

By Brendan Sinclair

All game development is unsustainable | 10 Years Ago This Month

Big names tell developers that they're probably fine, as long as they're not making small, medium, or large games

By Brendan Sinclair

Handheld hardships | 10 Years Ago This Month

Optimism abounded around Nintendo's 3DS and Sony's Next Generation Portable in early 2011

By Brendan Sinclair

Was Activision Blizzard right to ignore mobile? | 10 Years Ago This Month

The publisher had to play catch-up after dismissing the mobile market in 2010, but that may have been its best course forward

By Brendan Sinclair

Game developers have too much job security | 10 Years Ago This Month

Keiji Inafune identifies the root of Japanese publishers' collective slump as the Kinect hits shelves

By Brendan Sinclair

The thing about trolls is they regenerate | 10 Years Ago This Month

It's time to tell the scary story of Edge Games, Tim Langdell, and the trademark dispute that would not die

By Brendan Sinclair

Duke Nukem throws a spanner in the Gearbox | 10 Years Ago This Month

Borderlands studio revives Duke Nukem Forever, dooming itself to a decade (and counting) of legal battles

By Brendan Sinclair

Activision: No Woman, No Try | 10 Years Ago This Month

A decade after being called out for a lack of female protagonists in its games, has Activision's track record actually gotten worse?

By Brendan Sinclair

PR danger closer than it may appear | 10 Years Ago This Month

EA's Medal of Honor studio honors the troops by letting people play as the Taliban amidst a good month for bad calls

By Brendan Sinclair

E3 gets moving with Kinect, PS Move | 10 Years Ago This Month

The annual hype train goes off the rails as Microsoft and Sony jump on Nintendo's motion control bandwagon

By Brendan Sinclair

GameStop trades in its future for insultingly low amount

10 Years Ago This Month: Used games retailer endorses EA's Project $10 anti-used game initiative, sees little in return

By Brendan Sinclair

Next big thing or next big bubble?

10 Years Ago This Month: Streaming, motion controls, and stereoscopic 3D were all pushed as transformative technologies

By Brendan Sinclair

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