Activision Blizzard urges shareholders to vote against New York's proposed annual abuse report
Publisher claims its efforts are best spent directly responding to employee concerns
James Batchelor, Editor-in-Chief
James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016, rising to Editor-in-Chief in 2021. He previously served as editor of Develop, and has written for Eurogamer, NintendoLife and MCV. He also runs the Non-Violent Game of the Day blog to showcase the full breadth of video games and their subject matter. He does still play violent games, but always on Story/Easy mode.
Recent articles by James Batchelor
Developers and PRs discuss the future of working in the games industry, and how to better support your staff
Publisher claims its efforts are best spent directly responding to employee concerns
Square Enix also sells Tomb Raider, Deus Ex, Thief and other IP, plus over 50 back catalogue games
Complainant believes she was shunned for labour advocacy work, Epic claims this activity did not factor into decision
Veteran developer says he was removed as director of the project six months before the game launched
Previously invite-only initiative aims to have over 5,000 creators making content around EA games by the end of the year
Content and services, including Xbox Game Pass, grew 4% to £3.02 billion, but fell short of expectations
Taiwo Omisore discusses his path to becoming a self-taught mobile developer, and why he's keen for it to remain a hobby
Barclays transaction data study also shows average games purchase is £15.11
80% of Crysis developer's staff now work from home
Film will debut in North America on April 7, followed by Japan on April 28
Elden Ring remains the best-selling game of the year so far, fending off eight new releases last Month
Share price rises as "several equity firms" study the Assassin's Creed publisher, but no negotiations have taken place
Former PlayStation employee given second chance after initial complaint was dismissed due to lack of detailed allegations
New incubator initiative will give developers up to 67% of revenues from games, launches first six games via Itch.io
Studio adds 220 staff to Gearbox, will operate as an independent subsidiary and contribute to future Gearbox games
Servers will close on June 30 after studio decides to cease development after eleven years
Conference team conducted seven-month investigation into accusations, program director Jacob Riis has stepped down
Patrick Bach and Per Olof Romell of Stockholm studio discuss the Assassin's Creed publisher's newest tech
Studio is currently evaluating the scope of work to be done
May 31 update to internet acceleration app will only support games operating in China
Half the top ten games were new entries, thanks to arrival of Gran Turismo 7, Triangle Strategy and Stranger of Paradise
Founder and CEO Jay-Ann Lopez on what the industry can do to combat racism and discrimination
Twelve-storey building due to be completed by 2028, will focus on R&D
Industry veteran will share role with mobile publisher's founder Anton Gauffin